

I was not expecting someone actually from that thread to comment. There should be equal support and we shouldn't be treated as second-class citizens.
#Ultionus boobs windows
We are paying customers just as much as Windows users are. We shouldn't happily accept a buggy game that isn't even tested on our platform before being released. We shouldn't stop trying to get developers to recognize us as a real platform. GoL's response to the petitioner leader's response and a response to me in that thread on the Steam forums are the same: This shouldn't be the story of a whiner complaining that a half-working game was removed, but a story of our voices being heard and a developer doing the right thing for his game and our community. By removing the game until it is fixed he is promising both. Games need to be tested before being released and they need to have every feature advertised. >I really don't have any legitimate means of troubleshooting this on Linux. He also said that he doesn't test for bugs under linux at all before saying that it has linux support: >I will not remove the "Full controller support" line from the game's description, as it indeed does fully support the controllers on the absolute majority of systems in existence.
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He WAS lying about the game having full controller support for Linux: > After people started shit-talking the developer, telling him that he's lying to linux-users by saying the game has full gamepad support The whole thing just feels like a /r/TalesFromRetail post. When it's a small developer, well, he/she's not beholden to your angry customer demands. When it's a big company, it gets the attention of a lot of people. Don't throw a tantrum when you don't get what you want, because it reflects on the rest of the Linux community. But for gosh sake, try to treat other people like human beings. And there's nothing wrong with pointing out errors or deficiencies in games ported to Linux.

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Fortunately for me, I was able to download the game on Steam before this happened, and I spent the 30 seconds to bind gamepad controls with Antimicro and it works nicely. After people started shit-talking the developer, telling him that he's lying to linux-users by saying the game has full gamepad support, he decides he's had enough and removes the game from linux downloads until he's able to port it to a more recent version of GameMakerStudio. The dev suggested people try a binding program like joy2key until this problem was fixed, but apparently that wasn't good enough. He acknowledges this, and says he can't make a linux-specific workaround because this game is made with an older version of GameMakerStudio that didn't properly take gamepad input under Linux. The dev for the game () (a retro platformer with a sharp difficulty curve) actually //removed// linux downloads from his game, because people were () under Linux. The problem is that this attitude is becoming more widespread among linux gamers, and even indie developers are taking notice. Blizzard could do the exact same thing Valve has done and release their own set of libraries which they can include with their games and have their games rely upon, or as others have pointed out they could even possibly use Valve's libraries as long as those are indeed distributable by all companies. The game devs from Humble Bundle games along with several other devs have shown it's perfectly possible to bundle your libraries with your game or statically compile them and they will run on most any distro. Support devs who aren't, for whatever reason Blizzard has for being that way, stupid when it comes to releasing Linux games.Īlso anyone thinking Linux is somehow "Valve's OS" is crazy. So no, I don't believe Blizzard, fuck them.
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My guess is they could release a Linux version easily and my logic works like this: Given how much Blizzard charges per month and how many Linux players there probably are for Blizzard games, does anyone here honestly think that the 1-2% Linux gamer base couldn't pay some Blizzard devs to take their Mac version and make a Linux one with it and give some support for it? We've had proof from devs like Feral and Aspyr telling us they've already paid for Linux development of their games **long before** the Steam Machines have been launched.

I work in a big company that has a horrid sluggish lifeless bureaucracy so I know what it can be like, and considering new platforms to support might not be part of their "procedures". The CEO could be clueless or he could have been brushing Linux off due to bureaucracy or some stupid greed involving not wanting to hire more devs or devote their existing devs to such a project. His "tantrum" seemed random and judgemental to me as well, but not necessarily wrong.
